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Home›Docs›Values & Settings — All Scripts

Values & Settings — All Scripts

Every yew script uses values — numbered settings that control how aggressively each mod performs. The concept is the same across Green, Aim, and all future scripts: higher values = stronger effect. This page covers how values work in every script.

This applies to all scripts
Values are not just a Green thing. Every yew script (Green, Aim, and upcoming scripts) uses numbered tiers or power levels to tune mod behavior. The ranges and names differ by script, but the concept is identical.

How Values Work

Each mod in a yew script is one of three types:

  • Toggle — on or off. No value to set.
  • Mode select — choose from preset options (e.g. Auto, Left-Trigger, Off).
  • Numbered value — a tier or power level that controls intensity. This is what "values" refers to.

For numbered values, the script maps each number to a specific internal parameter (milliseconds, stick displacement, compensation strength, etc.). You don't need to know the math — just that higher = stronger effect and each script's generator picks the right starting values for you.

Green Values (2K)

Green uses a 1–5 tier system for most shooting mods. Each tier controls release timing in milliseconds.

ModTypeRangeWhat the value controls
AI Button GreenSelectOff, 1–3 (yew+: 1–5)Green window forgiveness. Higher = you can be more early/late and still green.
AI Auto-GreenSelectOff, 1–5Release timing. Higher = later release (for slower jumpers).
AI Auto-Green TurboSelect1–5Moving-shot timing (fades, leaners). Usually set higher than standing Auto-Green.
AI Haptic ShotsSelectOff, 1–3Controller vibration intensity at the green window.
AI Turbo FadesToggleOn / OffAuto-fadeaway on moving shots.
AI Auto TempoToggleOn / OffRight-stick shot tempo. Only for stick shooters.
AI Auto-Green No-DipsToggleOn / OffPrevents dip animations on catch-and-shoot.
AI Insta-StopSelectOff, Auto, LTStops your player before shooting off the dribble.
AI Meter DunkSelectOff, L1, CircleAuto dunk timing when driving.
AI Infinite StaminaSelectOff, Instant, GradualStamina drain prevention mode.
AI Dribble MovesPer directionOff, BTB Spam, Curry, DBook, etc.D-pad dribble combos per direction.
AI Defense AssistToggleOn / OffRight stick mirrors left stick on defense.
SQ/X RemapSelectL3, R3, L1, R1Which button activates shoot features.
AI Spot TakeToggleOn / OffRapid-taps X when held for post position.

For Green, the generator picks tiers based on your height and jumpshot. If tweaking manually: lower number = earlier/faster release, higher = later/slower.

Aim Values (FPS & Shooters)

Aim uses power levels with wider ranges (typically 1–20 or 1–40) since FPS mechanics require finer control.

ModTypeRangeWhat the value controls
Auto-TrackingPower1–20Aim assist pull strength toward targets while ADS. Start at 6.
Polar PowerPower1–40Circular micro-movement radius that re-triggers in-game aim assist. Stay 15–25.
EnhancementPower1–20Additional tracking boost that stacks on Auto-Tracking.
Anti-RecoilPowerVariableDownward compensation strength. Tune per-weapon in training mode.
Right Dead ZoneValue0–20Aim stick responsiveness. Lower = more responsive.
Left Dead ZoneValue0–20Movement stick responsiveness.
Anti-BloomToggleOn / OffManages fire rate to reduce bullet spread.
Rapid FireToggleOn / OffSemi-auto → full-auto.
Pickup MacroToggleOn / OffInstant item pickup.
Insta-ResetToggleOn / OffOne-press edit reset.
Crouch ShotToggleOn / OffAuto-crouch when shooting.
Pre-FireToggleOn / OffAuto-fires when ADS is detected.
Pro AimToggleOn / OffPrecision tracking mode for competitive play.
Aim AbuseToggleOn / OffRapid ADS cycling to exploit aim assist snap.
BeamToggleOn / OffCombined tracking + anti-recoil for laser accuracy.

For Aim, the Aim Generator auto-configures power levels for your game. For manual tuning: go into training/creative, adjust one value at a time, and test.

Tuning Tips (All Scripts)

1

Start with the generator defaults. Every script has a generator that picks values based on your setup.

2

Play 3–5 real matches. Note what feels off — shots early? Aim too snappy? Recoil still pulling?

3

Adjust one value at a time, up or down by 1. Test again. Don't change multiple values at once or you won't know what fixed the issue.

Higher is not always better
Maxing values causes problems in every script. In Green, high Auto-Green + high Insta-Stop can cancel fades. In Aim, Auto-Tracking above 12 can overshoot targets, and Polar above 30 causes visible crosshair jitter. Trust the generator defaults and adjust incrementally.
How to change values in the mod menuAim setup & overviewAll Green mod guides
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